Remy's Ratatouille Adventure Simulator

Project Details

Tools

  • Blender
  • Python
  • Git & Azure Repos

Scope

  • Vehicle design & rigging
  • Scene building
  • Vehicle animation & pathing

Using this blueprint of the ride, I modeled the layout of the ride in Blender.

I made the ride vehicles by using this as a start, and rigged it for rotation and tilt control.

I created the vehicle paths by watching ride POV videos.


By syncing ride pov videos to my Blender sequence, I animated keyframes to move the vehicles along the path at around the same time as they move in the actual ride.

  • I also animated the vehicle's tilt and rotation using these videos as a reference.

Now that I have the ride animated in Blender, I can use this python code I made to fetch every vehicle's path distance data, as well as the armature's rotation data. This is important for actually building the ride from an engineering stand point.


The output appears as follows:


My repository to this project can be found here.